PHY GET RAY CAST HIT

Determine if a ray cast hit an object in the scene.

  Syntax
Return Integer=PHY GET RAY CAST HIT()
  Returns

returns a value of 1 if the ray cast hit an object and 0 if not

  Description

This command will return a value of 1 if a ray cast that has been performed using the command phy ray cast all shapes has hit something. If it has not then it will return a value of 0.

  Example Code
No example code is provided for this command