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PHY GET RAY CAST HIT
Determine if a ray cast hit an object in the scene.
Return Integer=PHY GET RAY CAST HIT()
returns a value of 1 if the ray cast hit an object and 0 if not
This command will return a value of 1 if a ray cast that has been performed using the command phy ray cast all shapes has hit something. If it has not then it will return a value of 0.
No example code is provided for this command |